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August 2025: A Little Change of Plans

Updated: Sep 12

Hello there! 👋

Yep, we’ve decided to shift our Steam page release date! Turns out making a trailer that truly shines needs a bit more polish (and, well… an actual UI on screen 😅). So we’re giving ourselves more time to get everything in place before we roll it out.

Even though summer holidays slowed us down a bit, I’ve still got some cool things to share with you, my friend! We’ve added several shiny newthings, and something special....

Our trailer will feature music written by an actual rock band member! 🎸🔥



Cute & Cozy New Assets


Let’s start with something warm and charming, the little props for our trailer where Oliver shares his story. No spoilers here, but yes… we absolutely needed a cup and a globe (don’t ask why 😄).


 Oh, and check out the cup design! I drew the print myself in good old Photoshop. It felt like stepping back in time to when I used to doodle vectors for websites😊 such a fun throwback!
 Oh, and check out the cup design! I drew the print myself in good old Photoshop. It felt like stepping back in time to when I used to doodle vectors for websites😊 such a fun throwback!


Razorfang Got Upgrades


If you’ve been following my earlier posts, you know we often save time by grabbing assets from the Unity Asset Store and then reshaping them to fit our world. That’s exactly what we did with Razorfang! 🐀⚔️

We started with the “Rat Brute” base and gave it a makeover, by adding custom elements that match the tone and style of Oliver’s Tale.


Razorfang is one of the Ashborn - remnants of humanity left behind on an Earth devastated by the Last War. To survive, these people twisted their own genomes, becoming the half-humans we know as Ashborn.
Razorfang is one of the Ashborn - remnants of humanity left behind on an Earth devastated by the Last War. To survive, these people twisted their own genomes, becoming the half-humans we know as Ashborn.


Breathing Life into Ancient Stones of Temple


While the team is busy with characters, gameplay, and the trailer, I’ve been focusing on the environment art pipeline and putting it all to the test in our most polished level yet: the Temple of Five Magics. 🏛️✨


This ancient sanctuary once safeguarded the Core of Five Magics, protecting humanity mystical power. That is… until the great magical surge erupted and changed everything forever.
This ancient sanctuary once safeguarded the Core of Five Magics, protecting humanity mystical power. That is… until the great magical surge erupted and changed everything forever.
As you can see, the Temple isn’t completely abandoned… Stay tuned for the next post to discover who now inhabits it, after it was lifted into the skies as one of the floating islands of the Sky Archipelago.
As you can see, the Temple isn’t completely abandoned… Stay tuned for the next post to discover who now inhabits it, after it was lifted into the skies as one of the floating islands of the Sky Archipelago.


New material for the wood


Our texturing pipeline is finally in place, which means I can keep adding new materials to the project. Today’s newcomer is wood! 🌲✨


Created in Substance Designer, it comes with height map, so it can naturally mix with moss, dirt, and other details, just like the rest of the temple’s materials.
Created in Substance Designer, it comes with height map, so it can naturally mix with moss, dirt, and other details, just like the rest of the temple’s materials.
And here’s the magic it brings when applied to a more complex asset, like these stairs.
And here’s the magic it brings when applied to a more complex asset, like these stairs.


Oliver’s Climbing Keeps Improving!


This month, our gameplay designer Gleb has been hard at work refining the climbing system—so Oliver can gracefully scramble over obstacles instead of getting stuck in front of them.

Step by step, he’s becoming a true adventurer! 🧗‍♂️✨
Step by step, he’s becoming a true adventurer! 🧗‍♂️✨

We’ve Got a Soundtrack for Our Trailer!


This update is a special one, because for the very first time, I get to share a piece of our music with you!


And what makes it even more exciting is that it was composed by a real rock star: Dmitrii Klochkov from the band Nervy!
And what makes it even more exciting is that it was composed by a real rock star: Dmitrii Klochkov from the band Nervy!

Oliver's Tale Trailer Music Only

The composition was crafted to perfectly match the trailer’s voice acting and visuals, so don’t worry about the longer pauses, they’re all intentional.


I also asked Dmitrii about his inspiration while working on the track, and he shared a story that feels a lot like Oliver’s own journey. Just like our hero, Dmitrii is in the middle of an adventure, moving to a new and unknown country, unsure what lies ahead, but certain that something exciting is waiting for him.




That’s it for this month’s update, my friend! From cozy new props and upgraded creatures to temple, fresh materials, climbing adventures, and even a rock-star soundtrack! It’s been a busy (and exciting!) ride.


Thank you for following along and cheering us on it really means the world. 💖

Stay tuned, because the next chapter is just around the corner, and I can’t wait to show you what’s coming next!

 
 
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